I highly reccomend you use the latest version of this mod V1.2 
but all versions are included so you may use/modify each one to 
your liking with instructions from the README.

V1.0 Original file
-Texture a little pixelized when far away

-When one out of the two headlights breaks the new texture goes away 
and you are left with the old circle texture that comes originally with GTA IV



V1.1
-Fixed the pixelization in the center (to an extenct) It is a 512x512 texture so 
some of you running on higher graphics might still see some pixels depending on 
what ENB you are using

-README updated with new values for V1.1



V1.2
-New headlight texture, as close to the real thing as I can get.

-cutoff on the ground from lights is sharper, 
looks a lot closer to real clear lens projectors

-Blue haze is now on top of the cutoff, 
and the blue is a nicer deeper color

-README updated with new values for V1.2

IF MODIFYING VALUES YOURSELF!!!!!
-README updated with new explanation for car.headlight.innerConeAngle!!
open the README and scroll down to where I  explain it to read about it,
it is different from what I first stated. (all README are the same)